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Bill
Bill Premo @Bill

Age 35

Game Developer

American Academy of Art

Las Vegas

Joined on 7/15/03

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Comments

Freaking sweet. Question though, does stuff like thr timeline have a custom size so I could make the bars smaller?

I haven’t added it to the ui yet but yes you can make the frames on the timeline smaller or bigger

I'm absolutely impressed with your dedication, even if I probably won't use your program myself, keep it at man.

Great work! I might use some of your insight to write a vector engine for my paint app

that would be awesome the more alternatives out there the better

that's really cool man

@Bill Thanks! I've never thought about it that way!

Keep it up man! Soon your project will get done.

I can’t wait when it will done, and also do you doing next to adding ActionScript 1 and 2 too that I’m said on my previous comment on your previous post, right?

neato torpedo

That's an impressive grind, Bill!

I honestly can't wait to import some of my older games into this. This is making me feel as hopeful as when Ruffle first starting coming together.

This is incredibly exciting - keep going, this is an amazing project!

you are doing gods work

Little question for your Blast, but does it have audio compression? because it can make the project size smaller.

That’s a solid point I haven’t looked into deeply enough and I’ll make sure to make a note of that, I appreciate you mentioning it!

Incredible work.

Thanks James!

jw what language are you writing it in

I get it's vibecoding but I legit wanna know for the road's sake

01111001 01101111 01110101 01110010 00100000 01101101 01101111 01101101

Good Lord! That's a lot of work!

Love this. Watching this project very closely. I've always wanted some kind of replacement vector animation authoring tool in the spirit of Flash, but without Adobe's hubris.

Please tell me you'll allow scripting using AS2, I've spent a bit of time getting a tiny amount of confidence with it, and would like the older scripting language to be supported.

I can't wait what blast will turn out.. we could get blast player.

Hi Bill Thank you for the hard work. Keep it up man 👍👍👍

Thanks!

Wouldn't it break backwards compatibility when projects have stream audio because of an ancient bug that makes it get out of sync? Either way, this looks very promising and I hope for when it comes out it only requires a one time purchase.

(Updated )

I’ll make sure to look out for that, can you describe the streaming audio bug a bit more? I think I know what you mean because I’ve had similar issues with flash mx in the past but I don’t know if that’ll be an issue. It’ll be free when it’s done.

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